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Post by jon3123 on Jan 10, 2017 1:13:17 GMT
Well I got pretty far and now i'm working on adding some events (minigames to get extra money and rare items that are initiated and controlled by admin's commands) and one of my minigames need to be precise on timing for sound, but for some reason on some clients it will sound faster than others probably because of connection speed. How would I sync them so that they run at about the same time (0.5-1 seconds off is okay). That's all I need for now, thanks -Aex Sorry for the over do reply I would suggest maybe having them go off at a certain time, like the server tells the client to trigger the sound at 5:00 and just use the computer time
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